For those who want to find out the information related to Roblox UV Mapping/editing, you are able to read this entire article. Here we are going to talk about that. Make sure that you do not miss any information.
The first thing that you have to do is open up the blender. There is a mallet version over the newest version. After that, you need to go over to your object, here you are able to click at the top right corner and drag it across. You will be able to click down on this little box. Now, you are able to go to the UV image editor. You have to scroll in and out several moves about shift + middle mouse to move. Once you are at this point the quickest way to get a texture like to unwrap your model. First of all edit mode, you need to tap, then you have to press 7 to look your camera to the middle of these arrow keys for moving it, so you will be able to choose with by hand and go. Please protect from view to do manually or what you can do in this scenario is a much quicker method that will go down to the texture pane.
You have to note that in Roblox UV mapping, you must also set the color to white or whatever color you want. After that, simply you have got your texture. If you want to texture, you are also able to texture paint it by hand. However, it may be quite difficult. What you need to do now is only take this. You are going to export. You will be able to figure it out. At this time, you have to go down to edit mode by pressing over that alt tab. After that, you will be able to have your texture you want to add a new one whatever you like, set the color to white. Now, please drag it across from black to white and press the OK button when you get that. Afterwards, you have to go down to export UV layout and do it that way. The next step that you have to do is to save it.
Now, you will be able to move over to paint. In this step, you have to use a program like paint.net, so this is the texture that you are able to apply whatever you like. Besides, you are able to modify it. Then, you have to save it. Please do not forget to save it completely. Next, you will be able to come back to blender. You need to click at the little folder icon. You have to find where you located it. You will be able to open it back up and look at it. Or you will be able to go straight to Roblox and go to your decals. Please select the file and then you will be able to upload it. This is nice basics of Roblox UP mapping and also texturing.